Brendan Murphy’s unprecedented step to merge the art and gaming worlds brings his widely popular collection of NFTs, Boonji Project, to the digital gaming platform Roblox.
This groundbreaking digital art experience, Artful Obby, is created by DMINTI and developed by Gamefam and DXSH. It marks Murphy’s first move to bring his digital art and space-traveling avatars to life in the Roblox metaverse, opening the widely popular Boonji World to the Roblox audience.
Murphy debuted his record-breaking Boonji Project NFT collection, in partnership with the digital art pioneer, Jupiter Group, in October 2021. The release included 11,111 unique avatars, making history as the largest art NFT sale in the primary market, surpassing $15.5 million.
Since early in his career, in both painting and sculpture, Brendan Murphy has explored the blending of abstract and figurative forms to express deeper meaning. Murphy believes that it is through art that we can universally transmit positive energy. He recognizes the effect that this energy, when experienced collectively, can have on society as a whole. Murphy’s commitment to process and true craftsmanship is the through line in his rich body of work.
Murphy launched his debut art NFT, Boonji Project in October 2021, bringing his Boonji Spaceman series to life in the metaverse and marking the first major fine-art NFT drop to pair NFTs with redeemable physical tokenized art. Murphy currently works from his studio in Miami, FL and has gallery representation in the USA, Canada, Germany, Colombia, England, and Monaco. For more information, visit website or follow on Instagram.
Artful Obby is a first-of-its-kind immersive Roblox experience that takes players on a journey and features the works of world-renowned artist Brendan Murphy and his groundbreaking NFT collection, Boonji Project. Players will navigate a fun-filled obstacle course as they explore three themed galleries showcasing Murphy’s most iconic artwork, including his Boonji Spaceman, Fingerprint and Candy Hearts series. At the end of the journey, players will reach a space station art gallery, where they will be able to experience and engage with Murphy’s work and unlock access to exclusive pieces.
Since the early 1980s, David Salle has created complex, searingly psychological paintings that juxtapose an array of images from art history, popular culture, and his own starkly lit photographs. An astute art critic, he is the author of How to See: Looking, Thinking and Talking about Art (2018).
French-American conceptual artist Sarah Meyohas was one of the first artists to explore the intersection between cryptocurrency and art with her formative, feminist Bitchcoin project (2015). Working across multiple mediums including performance, film, photography, and AI, her work investigates how value is created and sustained in art and economics.
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Zoë Buckman was born in 1985 in Hackney, East London. She studied at The International Center of Photography (GS ‘09) and was awarded an Art Matters Grant in 2017. Working across different mediums such as sculpture, photography, embroidery and neon, Buckman’s work investigates cultural norms, intersection feminism and identity in modern society.
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Josephine Meckseper, born in Germany, holds an MFA from CalArts, and lives and works in New York City. The artist is known for her large scale vitrine installations and films that have been exhibited in numerous international biennials and museum exhibitions worldwide. In her practice, which encompasses film, photography, painting and sculpture, Meckseper challenges the conventional meanings of familiar cultural imagery and the systems of circulation and display through which they acquire significance.
Hani Rashid a practicing architect, known for a first-of-its-kind Guggenheim Virtual Museum and the Virtual New York Stock Exchange among other notable projects and buildings including the Yas Marina Hotel and Formula one venue in Abu Dhabi. Hani co-founded New York based Asymptote Architecture with his partner, Lise Anne Couture in 1989. Alongside his professional work, Hani has a distinguished, international academic career having held numerous visiting professorships at a number of important universities including the Royal Academy of Fine Arts in Copenhagen, the Southern California Institute of Architecture in Los Angeles, and the Harvard University Graduate School of Design as well as the Swiss Federal Institute of Technology (ETH). In 1998 Hani co-founded and developed Columbia University’s GSAAP Advanced Digital Design program. And in 2000 Hani co-represented the United States at the 7th Venice Architecture Biennale. Hani lives in New York City, and alongside his architectural practice, is the director of Deep_Futures, a research laboratory in the Institute of Architecture at the University of Applied Arts in Vienna.
To view the space on your computer, you can click on this link directly.
To view the space on your mobile you have to download the Spatial app, make an account, and then open the space by clicking on this link.
To view the space on your VR Oculus headset, you will have to connect your VR headset to your Spatial account (if this is your first time using Spatial with this device). Follow the instructions below or in the slideshow above.